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    Rapid Shot

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    Karakan

    Posts : 425
    Join date : 2013-10-04

    Rapid Shot

    Post  Karakan on 5th October 2013, 20:49

    Can be used with any Weapon.
    Should only be used with a Bow equiped.

    Dagger class gets 700+ atk speed with this + a dagger.


    Regards Karakan
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    jamaica

    Posts : 135
    Join date : 2013-02-24
    Age : 28
    Location : Romania

    Re: Rapid Shot

    Post  jamaica on 5th October 2013, 21:26

    just restrict the skill "condition only with bow" -.-"
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    Karakan

    Posts : 425
    Join date : 2013-10-04

    Re: Rapid Shot

    Post  Karakan on 5th October 2013, 21:57

    I know dude....thought something little like this was fixed allready.

    Anyways heres the missing check.


    Code:
    <skill id="99" levels="2" name="Rapid Shot" enchantLevels1="30" enchantLevels2="30">
      <table name="#ench1time"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
      <table name="#buffDuration"> 1240000 1280000 1320000 1360000 1400000 1440000 1480000 1520000 1560000 1600000 1640000 1680000 1720000 1760000 1800000 1840000 1880000 1920000 1960000 2000000 2040000 2080000 2120000 2160000 2200000 2240000 2280000 2320000 2360000 2400000 </table>
      <table name="#ench2MpConsume"> 48 47 47 46 45 45 43 42 42 41 40 40 38 37 37 36 35 35 33 32 32 31 30 30 28 27 27 26 25 25 </table>
      <table name="#mpConsume"> 28 50 </table>
      <table name="#rate"> 1.08 1.12 </table>
      <set name="mpConsume" val="#mpConsume"/>
      <set name="power" val="0.0"/>
      <set name="target" val="TARGET_SELF"/>
      <set name="hitTime" val="1500"/>
      <set name="reuseDelay" val="10000"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_ACTIVE"/>
      <set name="buffDuration" val="1200000"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <enchant1 name="buffDuration" val="#buffDuration"/>
      <enchant2 name="mpConsume" val="#ench2MpConsume"/>
      <for>
        <effect count="1" name="Buff" time="1200" val="0">
          <mul order="0x30" stat="pAtkSpd" val="#rate">
        <using kind="Bow" />
          </mul>
        </effect>
      </for>
      <enchant1for>
        <effect count="1" name="Buff" time="#ench1time" val="0">
          <mul order="0x30" stat="pAtkSpd" val="1.12">
       <using kind="Bow" />
      </mul>
        </effect>
      </enchant1for>
    </skill>
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    DnR
    Admin
    Admin

    Posts : 1027
    Join date : 2012-12-03

    Re: Rapid Shot

    Post  DnR on 5th October 2013, 23:27

    Karakan wrote:I know dude....thought something little like this was fixed allready.

    Anyways heres the missing check.
    Don't underestimate the project.
    Rapid shot works according to feedback, and is not bugged.
    If you have "L2OFF C4" proof of rapidshot working like this, i would be grateful if you post it here.
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    Karakan

    Posts : 425
    Join date : 2013-10-04

    Re: Rapid Shot

    Post  Karakan on 6th October 2013, 00:56

    I never said its bugged.
    It just shouldnt give you Atk speed with any other weapon.

    Rapid Shot : Increases the user's bow Atk. Spd. .....
    Cant remember having over 700 atk spd with my dagger char. (even with haste buff) toon back on leaked off servers.


    Rapid Shot will only work on bows.
    http://l2.eogamer.com/wiki/Attack_Speed

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      Current date/time is 20th October 2017, 09:48