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    <skill id="4351" levels="6" name="Clan Hall: Concentration">

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    Karakan

    Posts : 421
    Join date : 2013-10-04

    <skill id="4351" levels="6" name="Clan Hall: Concentration">

    Post  Karakan on 13th September 2017, 16:36

    Added missing stackOrder.
    So it will overlap lower level concentration buffs.

    Code:
    <skill id="4351" levels="6" name="Clan Hall: Concentration">
      <table name="#mpConsume"> 0 200 0 0 0 400 </table>
      <table name="#cancel"> 18 25 36 42 48 53 </table> 
      <set name="mpConsume" val="#mpConsume"/>
      <set name="power" val="0.0"/>
      <set name="target" val="TARGET_ONE"/>
      <set name="skillType" val="BUFF"/>
      <set name="isMagic" val="true"/>
      <set name="operateType" val="OP_ACTIVE"/>
      <set name="buffDuration" val="1200000"/>
      <set name="castRange" val="400"/>
      <set name="effectRange" val="900"/>
      <for>
        <effect count="1" name="Buff" time="1200" val="0" stackOrder="#cancel" stackType="Concentration">
          <sub order="0x40" stat="cancel" val="#cancel"/>
        </effect>
      </for>
    </skill>

      Current date/time is 24th September 2017, 09:35